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Learning and Sharing Creative Skills with Short Videos

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6. References Ahmad, S. (2018, June 30). Instagram Stories Crosses 400 Million Active Users. GuruFocus.com. Retrieved February 15, 2019, from https://www.gurufocus.com/news/702700/instagram-stories- crosses-400-million-active-users Bowley, R. C. (2009). A comparative case study: Examining the organizational use of social networking sites (Doctoral dissertation, The University of Waikato). Boyatzis, R. E. (1998). Transforming qualitative information: Thematic analysis and code development. sage. CBNdata. (2017). 2017 duanshipin hangye dashuju dongcha [The insights of short video industries in 2017], 2017. Retrieved from https://cbndata.com/report/397/detail?isReading=report&page=1 Dron, J., & Anderson, T. (2014). Teaching crowds: Learning and social media. Athabasca University Press. Eteläpelto, A., & Lahti, J. (2008). The resources and obstacles of creative collaboration in a long-term learning community. Thinking skills and creativity, 3(3), 226-240. Fosnot, C. T., & Perry, R. S. (1996). Constructivism: A psychological theory of learning. Constructivism: Theory, perspectives, and practice, 2, 8-33. Guo, P. J., Kim, J., & Rubin, R. (2014, March). How video production affects student engagement: An empirical study of MOOC videos. In Proceedings of the first ACM conference on Learning@ scale conference (pp. 41-50). ACM. Hsin, W. J., & Cigas, J. (2013). Short videos improve student learning in online education. Journal of Computing Sciences in Colleges, 28(5), 253-259. Instagram (2019). Instagram Help Center: Stories. Retrieved March 21 2019, from: help.instagram.com/1660923094227526. Kaplan, A. M., & Haenlein, M. (2010). Users of the world, unite! The challenges and opportunities of Social Media. Business horizons, 53(1), 59-68. Madden, A., Ruthven, I., & McMenemy, D. (2013). A classification scheme for content analyses of YouTube video comments. Journal of documentation, 69(5), 693-714. Manca, S., & Ranieri, M. (2016). Facebook and the others. Potentials and obstacles of social media for teaching in higher education. Computers & Education, 95, 216-230. Mao, J. (2014). Social media for learning: A mixed methods study on high school students’ technology affordances and perspectives. Computers in Human Behavior, 33, 213-223. Monserrat, T. J. K. P., Li, Y., Zhao, S., & Cao, X. (2014, April). L. IVE: an integrated interactive video- based learning environment. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 3399-3402). ACM. Panahi, S., Watson, J., & Partridge, H. (2012). Social media and tacit knowledge sharing: Developing a conceptual model. World academy of science, engineering and technology, (64), 1095-1102. Patrick, M. S. (2018, August 25). TikTok video app has become a petri dish for youth culture. The Japan Times, p.1. Retrieved from https://www.japantimes.co.jp/news/2018/08/25/national/media-national/tiktok-video-app- become-petri-dish-youth-culture/#.XIda5ohKjid Polanyi, M. (2009). The tacit dimension. University of Chicago press. Pruitt, J., & Adlin, T. (2010). The persona lifecycle: keeping people in mind throughout product design. Elsevier. Qu, X., Jain, A., Rajput, N. N., Cheng, L., Zhang, Y., Ong, S. P., ... & Persson, K. A. (2015). The Electrolyte Genome project: A big data approach in battery materials discovery. Computational Materials Science, 103, 56-67. Richardson, A. (2010). Using customer journey maps to improve customer experience. Harvard Business Review, 15(1), 2-5. Su, T., (2018). Research on influencing factors of the new generation user’s behavior intention toward mobile short video App. (Master’s thesis, Jinan University) Szpunar, K. K., Khan, N. Y., & Schacter, D. L. (2013). Interpolated memory tests reduce mind wandering and improve learning of online lectures. Proceedings of the National Academy of Sciences, 110(16), 6313-6317. Wahlroos, J. K. (2010). Social media as a form of organizational knowledge sharing. A case study on employee participation at Wärtsilä. Master, Department of Social Research, Faculty of Social Sciences, University of Helsinki, Helsinki. Wang Y (2016, May 25). China is obsessed with Japanese anime, and investors are paying attention. Forbes.com. Retrieved December 14 2018, from

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